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<title>Bakunyuu Baka! - Pixels and Polygons</title>
<description>Everyone knows that one of the marks of an anime fan is their undying love of all things video games.</description><link>http://www.bakunyuu.com/baka/list.php?7</link><lastBuildDate>Thu, 09 Sep 2010 00:05:59 -0700</lastBuildDate>
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<guid>http://www.bakunyuu.com/baka/read.php?7,9206,9206#msg-9206</guid>
<title>Recettear: An Item Shop's Tale. (5 replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,9206,9206#msg-9206</link><description><![CDATA[ In a rare occurrence, a Japanese indie game is actually getting localized, and damn, it's a good'un.<br /><br />So, Recettear is a game where you play the owner of an item shop in a stereotypical JRPG world. The setup is that the main character's father took out a huge loan to buy top-notch equipment for his own adventuring career. However, he disappeared after a climactic battle on top of a volcano, and he never did repay a single cent of the loan, passing it on to Recette, his daughter. So, Recette gets a visit from Tear, the collections fairy, informing her that the loan was secured with the house. Rather than evict immediately, Tear suggests that she pay off the loan by opening an item shop on the ground floor.<br /><br />The basic gameplay is about time, item, and money management. It's played out day by day, and you have to have a certain amount of money by the end of each week, or Recette gets evicted and it's game over. The required money increases with each week, and you have to last for five weeks in the main game.<br /><br />While your regular source of items are the markets and the merchant guilds, but as you advance people will actually sell you items, which you can usually buy back for about half of what they're actually worth. Where you place the items in the shop matters- putting higher-quality or more expensive items by the window will draw in more customers, and customers are more likely to buy items you put up in the window.<br /><br />Of course, the game has a second component. One of the risky but rewarding ways you can get more items is to hire your own adventurers, kit them out, and go into the dungeons around town to loot them for potential shop inventory. This part of the game plays a bit like a cross between Zelda and Diablo, but unless you've invested in better kit for your employed adventurer, it can be a bit unforgiving. Dying means you can lose a substantial part of your investment, as well as most of the time for that day.<br /><br />The game is available for preorder on Steam and the demo is on the same, and the computer I had six years ago would have no problem running it. the localization is actually top-notch, amazingly enough.]]></description>
<dc:creator>R-9</dc:creator>
<category>Pixels and Polygons</category><pubDate>Fri, 03 Sep 2010 19:41:47 -0700</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,9144,9144#msg-9144</guid>
<title>Dead Rising 2 Pre-Game (12 replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,9144,9144#msg-9144</link><description><![CDATA[ Dead Rising 2 comes out on September 28 and let me tell you, there are no words to describe just how much I'm looking forward to it!<br /><br />Though I'd like to mention that XBOX 360 owners also get the chance to buy &quot;Dead Rising: Case Zero&quot; for a mere 400 Microsoft Points, which allegedly bridges DR1 and DR2, in addition to allowing you to get a taste of what'll be in DR2, as well as allow you to upgrade your player character up to level 5, as well as a few other early-bird bonuses that'll carry into DR2.<br /><br />Who knows, perhaps I'll be writing a FAQ for that game too, once I get enough of my bearings in it. What do YOU guys think of the upcoming, zombie-slaying goodness?]]></description>
<dc:creator>Yuka Takeuchi Fan</dc:creator>
<category>Pixels and Polygons</category><pubDate>Fri, 03 Sep 2010 09:54:58 -0700</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,9057,9057#msg-9057</guid>
<title>Reoccuring custom characters topic (3 replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,9057,9057#msg-9057</link><description><![CDATA[ Have you ever created a character for a game that you liked so much,you also created that character for other games that you have?Here's your chance to sound off on your favorite custom characters.<br /><br /><br />1. Blast Hornet: I first created her as a Hunter for Phantasy Star Online,and shortly after that,I began to draw the character and created some fan fics about her.Since then, I have made versions of her for Dynasty Warriors 6- Empires,Smackdown VS Raw 2008, Syphon Filter- Omega Strain,Samurai Warriors 2- Empires,Phantasy Star Zero,Phantasy Star Portable,Star Wars- Knights of the Old Republic 2- The Sith Lords,Dragons Age Origins,Dragons AGe Origins- Awakening,and Saints Row 2.<br /><br />2. Magi-Knight: Originally created as a Force for Phantasy Star Online,since then I brought her to Smackdown VS Raw 2008,Dynasty Warriors 6- Empires,and in Phantasy Star Portable,I recreated her as a Beast Hunter.<br /><br />3. Anime characters: although there's a lot of them that I have done,especially for Dynasty Warriors 6- Empires,my favorite by far is Lita Kino (Sailor Jupiter), and I currently have versions of her in Dynasty Warriors 6- Empires,Phantasy Star Online Episode 1 and 2 Plus,Phantasy Star Portable,and Smackdown VS Raw 2008.]]></description>
<dc:creator>importgamer13</dc:creator>
<category>Pixels and Polygons</category><pubDate>Thu, 22 Jul 2010 07:44:34 -0700</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,8952,8952#msg-8952</guid>
<title>(Reviews)R-9's Review Node (10 replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,8952,8952#msg-8952</link><description><![CDATA[ (No numerical scores from this guy!)<br /><br />Ys 1 &amp; 2 Complete<br />Developer: Falcom Corporation<br />Platform: PC<br />Released: 2001<br /><br />Ys 1&amp;2 Complete is the compiled release of Ys 1 and 2 Eternal, the PC remakes of Ys 1 and 2. The Ys series is, for the most part, a bit of a curiosity in the west, as only four of the numerous games were actually localized until recently. In Japan, however, it's almost as big as the Dragon Quest games. Ys 1 and 2 are almost always seen packaged together because they were originally intended to be a single game, but were split due to time and hardware limitations (the only one that actually plays as a single game is the famous Turbo-CD version, available on Wii's Virtual Console).<br /><br />Ys 1 and 2 Complete doesn't really deviate from the main plot of the original games in any significant way. It is still the first adventure of Adol Christin, who has ended on the island of Esteria and begins to unravel the mysterious disappearance of the country of Ys in ancient times. However, the remake greatly expands the characterization of the minor characters of the games, and even incorporates some characters and events from the OVA (Adol being shipwrecked on the island rather than pulling into port at Minea). The sprites are smooth and well animated, and the updates to the game's already superb soundtrack and the new overall art style make the presentation of the compilation quite excellent. The remixes of Yuzo Koshiro's original soundtrack are some of the best Action RPG tracks out there.<br /><br />For all of the updates in presentation, however, the gameplay remains the same as it was when the games were first released over 20 years ago for the PC-88. it is rather important to note that the gameplay of games in the Ys series is usually perfectly functional, though is usually a step behind the leading edge. Even though the original Ys 1 and 2 were contemporary with the original Legend of Zelda, Ys lacks an attack button, and hand to hand combat relies on ramming Adol into enemies. The position of Adol relative to his opponent when you slam him into a monster affects how much damage is done, and whether or not Adol is damaged in return. Bosses, of course, sometimes require different shenanigans. The biggest game-changer is when magic is introduced in Ys 2:, and only the last two bosses in the game are even vulnerable to Adol's sword-ramming technique.<br /><br />Ys was probably also the first of the &quot;Action/RPGs&quot;, in that is actually tracked things like stats, experience, levels, and so on. Grinding is helpful, but won't always save you: You'll probably hit the level cap of Ys I a little less than halfway through that installment, leaving you to get by on your skills and wits for the rest of the game. I would note that it is a tad refreshing to see games where the level cap can be hit through just actual play.<br /><br />The game, however, is not without flaws, as the game's desire to hang true to the original games has caused some rather unfortunate oversights- or, rather problems that could be inherent in 1986 game design in general. In both games, it is sometimes unclear as to what you should be doing or where you should be going, despite the somewhat linear progression of areas, and retrieving one of the plot-necessary items in Ys I can be an absolute pain without some extreme inferences on the player's part. The game can be quite unforgiving, combat wise, especially when one enters a new area, or even a different floor of the same dungeon. The final boss of Ys I has his most difficult incarnation in this version of the game, making it something of a luck-based encounter even for veterans of other incarnations of Ys I.<br /><br />This version of the games has been ported to other platforms, with Legacy of Ys for the DS and the upcoming localization of Ys 1 &amp; 2 Chronicles for the PSP, but I will take this version over the DS version, which suffered somewhat in the transition to the handheld.<br /><br />Still, though, if you can stand old school, any version of Ys 1 &amp; II Complete is worth picking up, and Falcom is still selling this game new. there is also a translation patch for this game made by fans, so you won't have to do more guide-looking than absolutely necessary.]]></description>
<dc:creator>R-9</dc:creator>
<category>Pixels and Polygons</category><pubDate>Fri, 27 Aug 2010 11:08:16 -0700</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,8949,8949#msg-8949</guid>
<title>IG13's review topic (The Hodge-Podge) (22 replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,8949,8949#msg-8949</link><description><![CDATA[ Hi!I thought I'd take YTF's advice and start my review topic here.Whenever I post a new review,it will be in this topic.I thought I'd call it 'The Hodge-Podge' because I will review a ton of different games,not just import titles I own,but while I will review games for current systems,I won't shy away from older titles,either.<br /><br />Name: Rockman Mega World<br />System: Import Genesis<br />Players: 1<br />Other: Battery save system<br /><br /><br />Rockman Mega World is a Megaman collection that was also released in the UK as Megaman- The Wily Wars.It contains 4 games: Rockman 1-3,upgraded to 16-bit quality,plus a new game called Wily Tower.The story of the game is that Wily has built a time machine,so he can take a second stab at defeating Rockman in their first three fights.If that fails,Wily has 3 special robots which he's sure will win...<br /><br />The improvements to Rockman 1-3 are much better graphics and music,but some of the sound effects(like explosions)don't sound the greatest.Oddly enough,when they redid everyone's graphic sprites,they didn't redo Blues' (Protoman) in Rockman 3,so that Rockman looks a bit taller than Blues.The layout of all the items in the 3 games are the same as the NES versions,so that is good.<br /><br />In Wily Tower,you face off against Wily's 3 new robots (Buster Rod.G,Mega Water.S and Hyper Storm.H) plus a new castle with more bosses.Rockman's 3 new foes are so powerful,he can't copy their weapons,however,Dr.Light lets him bring a few of the weapons from Rockman 1-3 into each stage,so pick your weapons accordingly.The minor enemies you face in each level are all minor robots from Rockman 1-3.There are also some walls that can be blown up by Crash Bombs or Hard Knuckle,so be ready to look for hidden rooms.<br /><br />The difficulty of the game isn't too hard,so longtime Megaman players shouldn't have much to worry about,once they get used to the new look,and the layout of the new levles in Wily Tower.At the end of Wily Tower,Wily attacks you with a new giant robot,and it will take some brain power to figure out his weak points,and what weapons to use on them.If you beat Wily,you get a nice,long ending sequence(I won't spoil it for you).The button layout(Jumping,shooting) can be changed in the main option screen.<br /><br />Overall,it's a fun game,but may not appeal to non-Megaman fans.<br /><br />Graphics: 6/10 Nice overall<br />Sound: 6/10 nice music,so-so sound effects<br />Controls: 7/10 standard Megaman 1-3 controls<br />Fun Factor: 8/10 very fun,particularly the Wily Tower<br />Replay Value: 5/10 Once beaten,depends how much you like to play again<br /><br />Myself,I like to play it a number of times in a month,but I know not everyone would play it as much as I do.]]></description>
<dc:creator>importgamer13</dc:creator>
<category>Pixels and Polygons</category><pubDate>Tue, 07 Sep 2010 06:13:05 -0700</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,8931,8931#msg-8931</guid>
<title>game reviews here? (7 replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,8931,8931#msg-8931</link><description><![CDATA[ I sent YTF a PM about this awhile back,but never got a response,so I thought I'd ask if anyone else here would like to do some game reviews for this site?<br /><br />I thought maybe it should have it's own section,where all of us could post game reviews here.I'd be willing to post some reviews myself,too.<br /><br />The only thing I would not want to see is a complete trash job,where the reviews goes on and on about how crappy a game is.That sorta thing really doesn't tell me( or anyone else) if they'll enjoy the game or not,and honestly,there's other forums for that sorta thing.If you do have to 'thumbs down' a game,at least make legitimate points,such as 'the controls for the game are really bad' or 'there were bugs in the game that prevented me from completing the game',stuff that actually means something useful,you know?<br /><br />So,does anyone else want to do some revies for the site?]]></description>
<dc:creator>importgamer13</dc:creator>
<category>Pixels and Polygons</category><pubDate>Mon, 21 Jun 2010 07:54:10 -0700</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,8894,8894#msg-8894</guid>
<title>Alpha Protocol (PS3) (no replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,8894,8894#msg-8894</link><description><![CDATA[ Beaten it twice so far.I'm used to the gameplay,since it reminds me of Mass Effect,but having to look for more clips of ammo every now and then adds to the realism for me.I'm liking it,though it does have an occasional gltich that freezes the game,but it's something that can be avoided,thankfully.]]></description>
<dc:creator>importgamer13</dc:creator>
<category>Pixels and Polygons</category><pubDate>Mon, 07 Jun 2010 07:36:26 -0700</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,8773,8773#msg-8773</guid>
<title>P0rtal available for free until May 24th. (4 replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,8773,8773#msg-8773</link><description><![CDATA[ For those of you who haven't tried it, I'd say there's no better price to get it at right now.<br /><br />[<a target="_blank" rel="nofollow" href="http://store.steampowered.com/freeportal/">store.steampowered.com</a>]]]></description>
<dc:creator>R-9</dc:creator>
<category>Pixels and Polygons</category><pubDate>Thu, 13 May 2010 19:34:10 -0700</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,8407,8407#msg-8407</guid>
<title>PSN, Xbox Live, Wii/DS Friend Codes, Steam, etc. (6 replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,8407,8407#msg-8407</link><description><![CDATA[ Hey guys, I've seen these kinds of topics posted on other forums, and I noticed we didn't have one that covered all the systems (save for the old Wii/DS one from a couple of years back, lol), so I figured it'd be good to start a new one, and hopefully sticky it for easy accessing and updating, if that's ok. This should be a good way for us gamers to keep in touch easily and find games that we all like to play online. Here's mine:<br /><br />PSN ID: Tetsaru<br /><br />Wii Code: 3335 3732 6766 0721<br /><br />Mario Kart Wii: 3609-2650-5324<br /><br />Super Smash Bros. Brawl: 0645-5457-1582<br /><br />I haven't been on my Wii much lately, but if I am, it'll most likely be on one of those two games. Lately I've been trying to earn my Create trophy on Little Big Planet (it's all I need to platinum the game!), but getting other people to heart you can be a bitch, lol. If anyone here plays LBP, PLEASE heart me and my levels so I can finally get started on FF13, lol! Also, I should be getting Pokemon Soul Silver within the next few days; I'll add my code for that too later on.<br /><br />Well, there ya go guys - post your ID's and codes, and keep on gaming!]]></description>
<dc:creator>tetsaru_arigashi</dc:creator>
<category>Pixels and Polygons</category><pubDate>Mon, 22 Mar 2010 20:44:03 -0700</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,8385,8385#msg-8385</guid>
<title>La-Mulana! (3 replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,8385,8385#msg-8385</link><description><![CDATA[ So, I've decided to take the plunge into this little love-letter to the MSX computer system, for reasons discussed at the end of this post.<br /><br />While I have had to look a few things up myself, the game is actually pretty good about giving hints throughout the game. The solution to almost every puzzle in the game can be found on one of the stone tablets, and the one that isn't is found in the manual. It is still one of the harder Metroidvania-style games, to be sure, due to the fact that it's heavily exploration-based and there sometimes aren't any obvious clues as to exactly what you should be doing. The graphics are a tad rough, because the creators vary faithfully reproduced the limitations of the MSX's graphics hardware, which was a hair below that of the original NES. The soundtrack, in most places, is quite inspired.<br /><br />While I'm playing, I'm recording all of my successful boss fights, so I'll have boss compilation videos for you guys when I finish. Because of the open-ended nature of the game, all I can roughly guess is that I'm more than halfway through the game at the moment.<br /><br />Of course, what inspired me to take this up was not only Deceased Crab's internationally-famous LP of the game (no exaggeration). But also the fact that it's getting a Re-release through Wiiware, with the requisite graphics enhancements and some of the more frustrating/tedious gameplay bits re-made, though, like Resident Evil GC, players of the original won't be able to totally rely on their old knowledge.<br /><br />Relevant links:<br /><br />Download/translation patch-<br />[<a target="_blank" rel="nofollow" href="http://agtp.romhack.net/project.php?id=lamulana">agtp.romhack.net</a>]<br /><br />Re-release devblog-<br />[<a target="_blank" rel="nofollow" href="http://la-mulana.com/en/">la-mulana.com</a>]]]></description>
<dc:creator>R-9</dc:creator>
<category>Pixels and Polygons</category><pubDate>Mon, 22 Mar 2010 09:58:51 -0700</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,8287,8287#msg-8287</guid>
<title>Alien VS Predator (PS3) (no replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,8287,8287#msg-8287</link><description><![CDATA[ Picked this up recently,and it's pretty fun!At first,I wasn't sure about it,due to a negative review in Game Informer magazine,but after i tried it,it seemed like the GI review was done on a copy of the game that wasn't complete.Most of the complaints the reviewer had about the game weren't in the final game.The one point i did agree with was it's a bit odd to get orientated right away when you play as an Alien going up a ceiling.<br /><br />If you liked any of the different Alien/Predator/AVP movies,try this one and see what you think.Lance Henrikson(Bishop/Charles Bishop Weyland) plays one of the characters in the game!]]></description>
<dc:creator>importgamer13</dc:creator>
<category>Pixels and Polygons</category><pubDate>Tue, 02 Mar 2010 06:20:01 -0800</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,8009,8009#msg-8009</guid>
<title>I'm gonna hi-five a shark! Kenka Bancho: Badass Rumble (PSP) (no replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,8009,8009#msg-8009</link><description><![CDATA[ Okay, I think it's about time we had this thread here in Pixels And Polygons. Not too long ago, I purchased a game called Kenka Bancho as a gift for YTF. A month later, I have it myself on my PSP. Now, I don't really have many PSP games due to the simple fact that I wouldn't know what to play on the thing (The other PSP games I have being Dracula X Chronicles, the Star Ocean remakes, Persona, the MegaMan remakes and Dissidia).<br /><br />I have to say, though, Kenka Bancho makes the PSP worth every penny BY ITSELF. I'm dead serious, I have not had as much fun with my PSP since I first got Dissidia! It's just so much fun to explore Kyouto, stare down shabazos, taunt them, and then beat the piss out of them and take their goodies! In a way, it's like if you took Dead Rising and applied its' basic principles to River City Ransom.<br /><br />Now, the good part I note is that this game has a ton of different attacks you can customize yourself with, ala God Hand. (Me, I prefer a right straight, left mid kick and eardrum clap.) It's not surprising, given that the game was made by Spike, who some of you (like YTF) may remember is responsible for Fire Pro Wrestling. And really, who doesn't wanna throw down on some poor bastard with a reverse suplex?<br /><br />If anyone on the board has played the game, tell us about your fun with the game! Talk about anything, like your favorite Smash Talk, your fighting strategies, or even about how you made your dude look after a trip to Shinkyogoku!]]></description>
<dc:creator>Kiinan Yamasu</dc:creator>
<category>Pixels and Polygons</category><pubDate>Tue, 26 Jan 2010 22:02:19 -0800</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,7913,7913#msg-7913</guid>
<title>Bayonetta (12 replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,7913,7913#msg-7913</link><description><![CDATA[ Lack of Bayonetta makes me sadpanda. From what I've seen, its a DMC Clone but with a curvy main character.]]></description>
<dc:creator>DarkUltima</dc:creator>
<category>Pixels and Polygons</category><pubDate>Sat, 24 Jul 2010 21:23:08 -0700</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,7893,7893#msg-7893</guid>
<title>Mortal Kombat is not a Tournament (2 replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,7893,7893#msg-7893</link><description><![CDATA[ [<a target="_blank" rel="nofollow" href="http://www.youtube.com/watch?v=ASoxIriqJEU">www.youtube.com</a>]<br /><br />Apply to your favorite fighting game where necessary. :)]]></description>
<dc:creator>R-9</dc:creator>
<category>Pixels and Polygons</category><pubDate>Wed, 13 Jan 2010 13:32:29 -0800</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,7843,7843#msg-7843</guid>
<title>Oregon Trail (no replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,7843,7843#msg-7843</link><description><![CDATA[ After reading some old threads about a tragedy that happened just a couple of months ago, I'd thought I'd take Heirophant's idea (And YTF's encouragement) and make an Oregon Trail thread to mark in the new year! Props to you guys! :)<br /><br />What is Oregon Trail? Basically you take a job, get your party through harsh times, supply food, buy supplies, hunt animals for food, all in the while of learning about the trials the people have endured to get to Oregon. It's an OLD PC game, but it is worth it.<br /><br />This was hailed by reviewers and fans alike as the best educational game out there, and it shows.<br /><br />Placing famous video game characters in an educational game? BAD IDEA.<br /><br />Make an educational game that is quite challenging for a younger audience, but easy for an older one? OKAY IDEA.<br /><br />Make an educational game that's both challenging and fun for both sides of the spectrum that encourages you to think on your feet, as well as hunting levels that predate the Hunting Games you see at arcades and actually learn about the hardships the travelers endured to get to Oregon? BRILLIANT!!<br /><br />I don't know why they haven't made a remake of this game on modern PCs and Macs, as well as home consoles. We got our Call of Duties and Metal of Honors, but why not turn back the clock even further to colonial times? How many games can run with that concept? It's just too much!<br /><br />Feel free to discuss the wonders of Oregon Trail here. As YTF says, &quot;Our childhoods demand it.&quot; Ask, and ye shall deliver.<br /><br />Happy New Years......Eve.]]></description>
<dc:creator>LordRyunson</dc:creator>
<category>Pixels and Polygons</category><pubDate>Thu, 31 Dec 2009 02:16:09 -0800</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,7816,7816#msg-7816</guid>
<title>Upcoming seemingly good games (1 reply)</title><link>http://www.bakunyuu.com/baka/read.php?7,7816,7816#msg-7816</link><description><![CDATA[ Well it seems like some game developers decided to release some sweet titles after christmas. Sadly i've run short of money so I need to make a decision about what to buy.<br /><br />The ones i'm most interested in are: Bayonetta, Mass Effect 2, Dante's Inferno and Splinter Cell Conviction...tought decisions lie ahead lol!]]></description>
<dc:creator>Djoser</dc:creator>
<category>Pixels and Polygons</category><pubDate>Mon, 28 Dec 2009 17:35:26 -0800</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,7622,7622#msg-7622</guid>
<title>Dragon Age Origins (2 replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,7622,7622#msg-7622</link><description><![CDATA[ Just got this for PS3,and it's pretty fun!If you liked Bioware's other games (Star Wars-KOTOR,Jade Empire or Mass Effect),and you like elves,dwarves and dragons,give it a try.]]></description>
<dc:creator>importgamer13</dc:creator>
<category>Pixels and Polygons</category><pubDate>Fri, 28 May 2010 08:24:06 -0700</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,7568,7568#msg-7568</guid>
<title>The Yuka Takeuchi Fan's Game Sale~! (1 reply)</title><link>http://www.bakunyuu.com/baka/read.php?7,7568,7568#msg-7568</link><description><![CDATA[ Howdy-hi, everyone! It’s that magical time of my life where I’ve apparently went completely insane, as I’m selling off bits and pieces of my big ol’ video game collection for money, so that I can re-add to it, and who better to sell to than my fellow board-mates?<br /><br /><br />About my games:<br /><br />-At the risk of sounding rude, I take very, VERY good care of my games and with certain exceptions that I will happily warn you of, every game I own is in mint condition, with box and instructions. As stated, I’ll warn you about some of the games I originally bought used, where this may not be the case.<br /><br /><br />Shipping:<br /><br />-The first and foremost thing you need to know: <strong class="bbcode">I require you to buy a total of $5 worth of stuff or more, pre-shipping costs, before I will sell anything to you.</strong> I’m sorry if this seems like kind of a dick rule, but the fact is that I don’t have a lot of money to throw around to ship all of this stuff, which is part of the reason I’m doing this in the first place.<br /><br />-<strong class="bbcode">No matter how much or how little you buy, I’ll charge $5 for total shipping in the end and I’ll be using the cheapest mailing option available, probably &quot;Media Mail&quot;.</strong> Again, sorry for the somewhat dick rule on the mailing speed, but packing and sending these things around requires me to buy special mailing envelopes. This said, you’ll ultimately be sending me a minimum of $10 before you’ll be able to buy any of my stuff, given the first rule of shipping.<br /><br />-<strong class="bbcode">I can only send things to people in the United States.</strong> Again, it’s a money thing, but it’s also due to my knowing nothing about international shipping besides ‘it’s expensive as hell, may give you games that won’t work in your region, and would require me to triple or quadruple my shipping charge’.<br /><br /><br />Pricing/Payment:<br /><br />-<strong class="bbcode">I’m willing to negotiate on prices and I’ll probably be a little nicer in regards to a total if you want to buy a lot of stuff, but don’t expect me to slash prices TOO drastically.</strong><br /><br />-<strong class="bbcode">I ONLY accept cash, money orders (Western Union seems to be pretty popular but I’m pretty sure it doesn’t matter if you use something else), and PayPal.</strong> What’s more, I prefer cash and money order. Once I clear you for payment, I require you to pay me before I ship anything- just tell me what you’re paying with and I’ll give you the appropriate place to send your payment.<br /><br /><br />And finally:<br /><br />IF YOU ARE INTERESTED IN ANYTHING I’M SELLING, SEND ME A PRIVATE MESSAGE. ONCE I READ IT, I’LL GIVE EVERYONE ELSE HAS TWO DAYS TO GIVE ME A HIGHER OFFER IF THEY WANT IT MORE THAN YOU DO (dick moves like bidding a penny higher will not count). Once I close the offer, again, send me the money first, then after I confirm it’s reached me, I’ll send you the games you ordered.<br /><br /><br /><span style="color: #FF0000">Games marked in RED are being given two days to have a higher bid put down.</span><br /><br /><span style="color: #0033CC">Games struck out and marked in BLUE have been cleared for purchase.</span><br /><br /><br /><br />Playstation 1:<br /><br />CHRONO CROSS (Greatest Hits): $8<br />FINAL FANTASY IX (original run): $10<br />FRONT MISSION 3: $10<br />GRANDIA: $15<br />PERSONA: $12 (no instructions, used so I had to clean it myself)<br />RESIDENT EVIL- DIRECTOR’S CUT: $5<br /><br /><br />Playstation 2:<br /><br />DISGAEA- HOUR OF DARKNESS (original run): $18<br />LA PUCELLE TACTICS: $15<br />XENOSAGA, EPISODE 1: $12<br /><br /><br />Game Boy Advance:<br /><br />ADVANCE WARS: $4 (box is partially taped together)<br />MEGAMAN BATTLE NETWORK 5- TEAM COLONEL: $5<br />RIVER CITY RANSOM EX: $10<br />YGGDRA UNION: $12]]></description>
<dc:creator>Yuka Takeuchi Fan</dc:creator>
<category>Pixels and Polygons</category><pubDate>Wed, 08 Sep 2010 21:29:53 -0700</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,7522,7522#msg-7522</guid>
<title>New Super Mario Bros.Wii (5 replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,7522,7522#msg-7522</link><description><![CDATA[ Got this yesterday morning and it's pretty fun!It's even better in 2 player mode,I'm hoping to get a chance to play 3 player mode this weekend.]]></description>
<dc:creator>importgamer13</dc:creator>
<category>Pixels and Polygons</category><pubDate>Sun, 27 Dec 2009 21:14:44 -0800</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,7505,7505#msg-7505</guid>
<title>Phantasy Star Zero (DS) (6 replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,7505,7505#msg-7505</link><description><![CDATA[ It's okay,but humans have a hard time against their first boss,the dragon.I had to give my human a high powered Mag from my CAST character.It seems some bosses are freakishly hard if you're not the right race when you fight them early in the game.<br /><br />There is some nice character creation options,though.The game isn't too bad,but I like Phantasy Star Portable on the PSP better.]]></description>
<dc:creator>importgamer13</dc:creator>
<category>Pixels and Polygons</category><pubDate>Mon, 14 Dec 2009 21:33:07 -0800</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,7467,7467#msg-7467</guid>
<title>Phantasy Star Portable (PSP) (8 replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,7467,7467#msg-7467</link><description><![CDATA[ This is a very nice one.One thing I didn't like about Ambition of Illuminus was the ridiculously hard puzzle levels where you either had to activate a ton of switches within seconds of each other,or pressing pairs of switches to trap a runaway kid in a small room.<br /><br />Thankfully none of those levels got ported over to this game,but a nubmer of other levels from Illuminus and Universe did get ported over,along with many of the PSO weapons,and the Photon Whips and Mags.My wife will be getting a copy of this game for Xmas,so we can do co-op mode together.]]></description>
<dc:creator>importgamer13</dc:creator>
<category>Pixels and Polygons</category><pubDate>Tue, 29 Jun 2010 06:55:32 -0700</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,7241,7241#msg-7241</guid>
<title>FRONT MISSION EVOLVED Demo Part 1 (1 reply)</title><link>http://www.bakunyuu.com/baka/read.php?7,7241,7241#msg-7241</link><description><![CDATA[ Not sure if want....I mean its basically Amored Core slapped with Front Mission on it.<br /><br />[<a target="_blank" rel="nofollow" href="http://www.youtube.com/watch?v=QGFqtr0hVHU">www.youtube.com</a>]]]></description>
<dc:creator>DarkUltima</dc:creator>
<category>Pixels and Polygons</category><pubDate>Fri, 09 Oct 2009 04:13:22 -0700</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,7234,7234#msg-7234</guid>
<title>Ninja Gaiden 2: Sigma advertisement (12 replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,7234,7234#msg-7234</link><description><![CDATA[ Some of you may have seen this already, but I have to post it here because it's seriously the greatest commercial ever.<br /><br />[<a target="_blank" rel="nofollow" href="http://www.youtube.com/watch?v=DJpomoKXj8k&amp;fmt=22">www.youtube.com</a>]<br /><br />The Japanese at the end says &quot;The bouncing breasts are just a picture.&quot; When this game comes to the US, that needs to be printed on the game cover, in a box labeled &quot;Surgeon General's Warning.&quot;]]></description>
<dc:creator>curtmack</dc:creator>
<category>Pixels and Polygons</category><pubDate>Mon, 12 Oct 2009 15:34:30 -0700</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,7220,7220#msg-7220</guid>
<title>Star Wars- Clone Wars: Republic Heroes (PS3) (3 replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,7220,7220#msg-7220</link><description><![CDATA[ Just got this one,and i like it so far.I wish there wasn't so much jumping around with the Jedi characters,but they made the shooting controls for the clone troopers very easy.]]></description>
<dc:creator>importgamer13</dc:creator>
<category>Pixels and Polygons</category><pubDate>Fri, 09 Oct 2009 11:10:26 -0700</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,7141,7141#msg-7141</guid>
<title>Scribblenauts! (3 replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,7141,7141#msg-7141</link><description><![CDATA[ Scribblenauts, a new game for the Nintendo DS, allows you to solve puzzles using more random objects than your average Sierra game from the 1990s.<br /><br />Here's the thing. The game lets you pick the random objects yourself just by typing in something you know of.<br /><br />How many objects does this game recognize? Well, let's just say that my preferred solution to taking care of piranha is to drop a depth charge into the lake from whence it resides.]]></description>
<dc:creator>Yuka Takeuchi Fan</dc:creator>
<category>Pixels and Polygons</category><pubDate>Wed, 30 Sep 2009 13:35:29 -0700</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,7132,7132#msg-7132</guid>
<title>Persona 3 FES (PS2) (7 replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,7132,7132#msg-7132</link><description><![CDATA[ Been playing this lateley,it's a pretty fun one.The school activities are pretty interesting.]]></description>
<dc:creator>importgamer13</dc:creator>
<category>Pixels and Polygons</category><pubDate>Mon, 12 Oct 2009 05:44:16 -0700</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,7053,7053#msg-7053</guid>
<title>Dissidia Final Fantasy (5 replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,7053,7053#msg-7053</link><description><![CDATA[ Anyone have it yet or has at least played it?]]></description>
<dc:creator>DarkUltima</dc:creator>
<category>Pixels and Polygons</category><pubDate>Mon, 21 Sep 2009 19:37:22 -0700</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,7045,7045#msg-7045</guid>
<title>Marvel Ultimate Alliance 2 (6 replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,7045,7045#msg-7045</link><description><![CDATA[ Just got this one yesterday,and it's awesome!It's even better than the first one,give it a try sometime.]]></description>
<dc:creator>importgamer13</dc:creator>
<category>Pixels and Polygons</category><pubDate>Mon, 28 Sep 2009 11:32:28 -0700</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,6849,6849#msg-6849</guid>
<title>TouhouVania (Or whatever it's called) (1 reply)</title><link>http://www.bakunyuu.com/baka/read.php?7,6849,6849#msg-6849</link><description><![CDATA[ What happens when you combine a Touhou game with the play mechanics of Castlevania? This interesting game I first saw when I saw a Luiz Prower video on Youtube. It looked and felt like alot of fun, and I had to play it! I downloaded all of the files, but apparently I couldn't get it to work somehow.<br /><br />Did I do something wrong, or is there a working version out there, so I can play this thing. Maybe you all can too if you'd like!]]></description>
<dc:creator>LordRyunson</dc:creator>
<category>Pixels and Polygons</category><pubDate>Thu, 20 Aug 2009 11:38:47 -0700</pubDate></item>
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<guid>http://www.bakunyuu.com/baka/read.php?7,6791,6791#msg-6791</guid>
<title>Fat Princess (no replies)</title><link>http://www.bakunyuu.com/baka/read.php?7,6791,6791#msg-6791</link><description><![CDATA[ so there's this new game out on the psn network called fat princess. i highly suggest everyone able to check it out do so. it's graphically very cartoonish but at the same time juxtoposed with extreme gore. it's in an isometric view so that can be a small burden at times, but other than that, it's all good. play wise, it's like a mix of gauntlet legends and the original warcraft.]]></description>
<dc:creator>Heirophant</dc:creator>
<category>Pixels and Polygons</category><pubDate>Sun, 09 Aug 2009 18:36:44 -0700</pubDate></item>
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